KJ Spatial Lab

Frontend & Spatial Systems Engineering.
High-performance 3D experiences on the web.

I'm Koji — a frontend & spatial systems engineer based in Japan, focused on high-performance 3D experiences on the web.

I work at the intersection of CAD, WebGL, and product UX — building measurement tools, CAD-to-web pipelines, and the engineering plumbing that makes heavy 3D scenes feel light in a browser.

Stack highlights

  • TypeScript / React / Astro
  • Three.js / Babylon.js
  • glTF / Draco / KTX2
  • three-mesh-bvh / profiling